I'm loading very huge models from CAD on a two wall CAVE with ProjectionCameraDecorator. Which kinds of optimizations I can use to increase the framerate? OpenSG uses Display Lists and frustum culling: is Frustum CAlling enabled per default or I need to set some options? My scenes are made of a lot of VRML files linked together. May I use a space partitioning technique to remember which files are visible to quickly activate or deactivate the nodes? I also suppose LOD could be useful... Any suggestion?
Thanks a lot Esimio prof. Antonio Lioy ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid3432&bid#0486&dat1642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
