The PolygonChunk is what you want. /Marcus
antonio_lioy wrote:
Thanks for all the great help. I loaded a huge (lots of polygons) model in the scene but It was inside a bigger one (with less polygons). I experimeted a big framerate drop, so apparently OpenSG does not backface culling per default... Is it true? And, if so, how may I enable backface culling? Thanks a lot Esimio prof. Antonio Lioy ------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd_______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
------------------------------------------------------- This SF.net email is sponsored by: Splunk Inc. Do you grep through log files for problems? Stop! Download the new AJAX search engine that makes searching your log files as easy as surfing the web. DOWNLOAD SPLUNK! http://sel.as-us.falkag.net/sel?cmd=lnk&kid=103432&bid=230486&dat=121642 _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
