Bruno Marques
On 2/5/06, Marcus Lindblom <[EMAIL PROTECTED]> wrote:
You can always add a second viewport to a window, then use a
PassiveBackground (so that previous stuff doesn't get erased). This is
what I've done to add text to a 3d-window.
/Marcus
etche xabi wrote:
>Hello all,
>is it a simple way to add geometry on an
>osgforeground, in order to not bother with it own 3D
>position. I'm thinking about add gifAnimation, or
>textTXF [... ] on the foreground.
>Perhaps on the OSGForeground::draw( action, viewport)
>if i call the OSGGemotry::drawPrimitives(action) it
>might be ok?
>of course my foreground::draw function will do openGL
>stuf like orthogonal projection to do it well.
>
>thanks
>xabi
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