Hi Antonio,
On Mon, 2006-02-13 at 00:12 +0100, antonio_lioy wrote:
>
> Hi Dirk, thanks for your help :-)
> I need to write some information (like the name of the program, the
> name of the loaded model ecc...) in one of the walls of my cave. This
> text must be indipendent of camera and world translations. That's why
> I would like to use SSF, but if I can't move text, I have to find
> another way to solve the problem.
You can write the text into an Image (see testTextPixmap.cpp for an
example) and use that texture with a PolygonForeground to display it.
That allows you to put it anywhere.
Hope it helps
Dirk
P.S.: Patrick, the testTextPixmap.cpp gives me some weird results on my
box, the text seems to be much bigger than the displayed texture. Cna
you check that and verify it for you? Thanks!
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