Hi Dirk,
nope - didn't help - damn.
Anyway thanks a lot, if you have any other suggestions, I would be even
more thankfull.
Can you give me a hint where i can find this "striper" ? Or where to
find its initialization (if there is)?
Thanks again,
Bogumil
Dirk Reiners wrote:
Hi Bogumil,
On Wed, 2006-03-15 at 14:43 +0100, Bogumil Bartczak wrote:
Hello Dirk,
sorry for the late reply.
NP, I'm not bored. ;)
Yes I'm using the same libs. You can find the log files attached.
But there is nothing what helps me in there. As you observed there
are a lot of triangles that the parser thinks invalid, when using the
WX program? Hope you can find something!
Hm, I can't say I understand it, but I think I know how to work around
it.
It looks like the striper is actually throwing away a large part of the
geometry, but only in the WX case, which really doesn't make sense.
Can you try to load the models without any GraphOps, i.e. load them
using
SceneFileHandler::the().read(filename, NULL);
Hope it helps
Dirk
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Dipl.-Ing. Bogumil Bartczak
Multimedia Information Processing
email: [EMAIL PROTECTED]
phone: +49 (0)431 880-4448, fax: +49 (0)431 880-4054
Christian-Albrechts-University of Kiel
Institute of Computer Science and Applied Mathematics
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D-24098 Kiel, Germany
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