|
Hi all, I have started using a shadowmap viewport in My application and after some struggles it Began to work as I wished. Now I was thinking about upgrading my work, putting
into service the very same shadow system in stereo mode. What confuses me is how to use a shadowmap viewport with two other StereoBufferViewportPtr.
Should i have to bind a shadow map to both the stereo
viewports? Or just one shadowmap, as the shadow is just 2D and
not really changing from point of view to point of view? Thanks for your advices, Enrico |
- [Opensg-users] shadowmap viewport and stereo. Enrico Borrione
- Re: [Opensg-users] shadowmap viewport and stereo. Dirk Reiners
- R: [Opensg-users] shadowmap viewport and stereo. Enrico Borrione
