Hi Andreas,
thanks, we,ve been using 1.6.0. I'll try the new cvs version.
Bogumil
Andreas Zieringer wrote:
Hi Bogumil,
what OpenSG version do you use? In OpenSG version 1.0.0 - 1.6.0 we
created our own texture id's which conflicts with the glGenTextures
id's. We changed this. In a current cvs version we create this id's
via glGenTextures.
Andreas
Hi,
we have implemented an OpenGL based viewer which is also able to
render OpenSG
SceneGraphs (especially via vrmls) . When applying render-to-texture
scheme we get
problems with textures which are identified through
glGenTexture-proof IDs. It seems
that OpenSG is overwriting those textures and related texture states.
Is this possible?
Bogumil
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Dipl.-Ing. Bogumil Bartczak
Multimedia Information Processing
email: [EMAIL PROTECTED]
phone: +49 (0)431 880-4448, fax: +49 (0)431 880-4054
Christian-Albrechts-University of Kiel
Institute of Computer Science and Applied Mathematics
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