Hallo,

 

i have some Lines in a Geometry node and need the 2d- Screen koordinates from the Start- and Endpoints to give them to an OpenCV Image. How iŽcan get them? I have defined a perspective Camera and a Navigator. I try the gluUnProject Function, but it doesnŽt work well. Are the Matricies from OpenSG differnet to the OpenGl Matricies i get with for example "glGetDoublev(GL_PROJECTION_MATRIX, projection);" The lines in the OpenCV Images looks streched.

Please can somebody tell me how to get the right screenkoordinates?

best regards

Andi

 

 



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