Hi Andreas,

Yes, I am using the same version of OpenSG. Have you tried mixing 32bit and 
64bit clients/servers? I am not sure if this might be the problem.

Karina

>
>Hi Karina,
>
>mixing platforms works fine for me I used a 64bit linux and windows
>machine as client and 8 64bit linux and windows machines as servers
>without any problems. I tried all combinations:
>
>client    server
>------    ------
>windows   windows
>linux     linux
>linux     windows
>windows   linux
>windows   windows + linux
>linux     windows + linux
>
>Are you using the exactly some OpenSG versions on both platforms?
>
>Andreas
>
> > Hi Dirk,
> >
> >
> >>>I am trying to set up a video wall with 8 - 64 bits linux PCs using
> >>
> >>OpenSG.
> >>
> >>>I am trying to setup both: 1) a windows 32 bits PC and 2) a linux 64
> >>
> >>bits PC
> >>
> >>>as clients. So I am able to distribute applications in two different
> >>>platforms.
> >>>
> >>>Trying the example from the tutorial using a linux client there is no
> >>>problem. However, using the same example with the windows client, the
> >>>servers produce the following error:
> >>>
> >>>INFO:  Waiting for request of mercury
> >>>INFO:  wait for request by broadcast
> >>>INFO:  Request for mercury SockPipeline
> >>>INFO:  Connection bound to 192.168.0.100:32811
> >>>INFO:  Response SockPipeline:mercury:32811
> >>>INFO:  Connection accepted mercury:32811
> >>>LOG:  St9bad_alloc
> >>>
> >>>Does anybody have any idea what this problem is about?
> >>
> >>Hm, not really. :( Can you try to remove the exception catching around
> >>the loop and just let the exception go? That might help catching the
> >>spot were it happens better.
> >
> >
> >
> > This is what I get if I remove the exception catching....
> >
> > INFO:  Waiting for request of mercury
> > INFO:  wait for request by broadcast
> > INFO:  Request for mercury SockPipeline
> > INFO:  Connection bound to 192.168.0.100:32778
> > INFO:  Response SockPipeline:mercury:32778
> > INFO:  Connection accepted mercury:32778
> > DEBUG:  Created:MultiDisplayWindow 161
> > DEBUG:  Created:GeoPositions3f 162
> > DEBUG:  Created:GeoNormals3f 163
> > DEBUG:  Created:GeoTexCoords2f 164
> > DEBUG:  Created:GeoIndicesUI32 165
> > DEBUG:  Created:GeoPLengthsUI32 166
> > DEBUG:  Created:GeoPTypesUI8 167
> > DEBUG:  Created:Geometry 168
> > DEBUG:  Created:SimpleMaterial 169
> > DEBUG:  Created:State 170
> > DEBUG:  Created:MaterialChunk 171
> > DEBUG:  Created:BlendChunk 172
> > DEBUG:  Created:Node 173
> > DEBUG:  Created:Node 174
> > DEBUG:  Created:Transform 175
> > DEBUG:  Created:Node 176
> > DEBUG:  Created:DirectionalLight 177
> > DEBUG:  Created:PerspectiveCamera 178
> > DEBUG:  Created:SolidBackground 179
> > DEBUG:  Created:ImageForeground 180
> > DEBUG:  Created:SimpleStatisticsForeground 181
> > DEBUG:  Created:Viewport 182
> > DEBUG:  Map: 169 to 182
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoPositions3f 162
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoNormals3f 163
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoTexCoords2f 164
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoIndicesUI32 165
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoPLengthsUI32 166
> > DEBUG:  Map: 155 to 168
> > DEBUG:  Changed:GeoPTypesUI8 167
> > DEBUG:  Map: 160 to 173
> > DEBUG:  Map: 156 to 169
> > DEBUG:  Map: 154 to 167
> > DEBUG:  Map: 153 to 166
> > DEBUG:  Map: 149 to 162
> > DEBUG:  Map: 150 to 163
> > DEBUG:  Map: 151 to 164
> > DEBUG:  Map: 152 to 165
> > LOG:  St9bad_alloc
> > DEBUG:  Destroyed:MultiDisplayWindow 161
> > DEBUG:  Destroyed:GeoPositions3f 162
> > DEBUG:  Destroyed:GeoNormals3f 163
> > DEBUG:  Destroyed:GeoTexCoords2f 164
> > DEBUG:  Destroyed:GeoIndicesUI32 165
> > DEBUG:  Destroyed:GeoPLengthsUI32 166
> > DEBUG:  Destroyed:GeoPTypesUI8 167
> > DEBUG:  Destroyed:Geometry 168
> > DEBUG:  Destroyed:SimpleMaterial 169
> > DEBUG:  Destroyed:State 170
> > DEBUG:  Destroyed:MaterialChunk 171
> > DEBUG:  Destroyed:BlendChunk 172
> > DEBUG:  Destroyed:Node 173
> > DEBUG:  Destroyed:Node 174
> > DEBUG:  Destroyed:Transform 175
> > DEBUG:  Destroyed:Node 176
> > DEBUG:  Destroyed:DirectionalLight 177
> > DEBUG:  Destroyed:PerspectiveCamera 178
> > DEBUG:  Destroyed:SolidBackground 179
> > DEBUG:  Destroyed:ImageForeground 180
> > DEBUG:  Destroyed:SimpleStatisticsForeground 181
> > DEBUG:  Destroyed:Viewport 182
> > INFO:  terminate SharedObjectHandler
> > INFO:  SO : Application | 0x5d55f0
> > INFO:   Object Application | 0x2aaaaaac1000
> > INFO:  destroy SharedObject Application
> > INFO:  destroy SharedObjectHandler
> > INFO:  Terminate VRMLWriter
> > INFO:  terminate singleton FieldContainerFactory
> > INFO:  ~DVRVolume this: 0x6e17e8
> > ~DVRVolume appearance: FCPtr 0x0x6e1860:NullFC
> > ~DVRVolume::subRefCP(Appearance)
> > INFO:  ~DVRVolume::subRefCP(Geometry)
> > INFO:  ~DVRVolume::subRefCP(Shader)
> > INFO:  ~DVRVolume shader: FCPtr 0x0x6e1890:NullFC
> > INFO:  ~DVRVolume::subRefCP(RenderMaterial)
> > ~DVRVolume renderMaterial: FCPtr 0x0x6e1928:NullFC
> > INFO:  ~DVRVolume::subRefCP(TextureStorage)
> > ~DVRVolume textureStorage: FCPtr 0x0x6e19c8:NullFC
> > DEBUG:  TextureManager::clearTexture
> > INFO:  ~DVRVolume this: 0x6e1a40
> > ~DVRVolume appearance: FCPtr 0x0x6e1ab8:NullFC
> > ~DVRVolume::subRefCP(Appearance)
> > INFO:  ~DVRVolume::subRefCP(Geometry)
> > INFO:  ~DVRVolume::subRefCP(Shader)
> > INFO:  ~DVRVolume shader: FCPtr 0x0x6e1ae8:NullFC
> > INFO:  ~DVRVolume::subRefCP(RenderMaterial)
> > ~DVRVolume renderMaterial: FCPtr 0x0x6e1b80:NullFC
> > INFO:  ~DVRVolume::subRefCP(TextureStorage)
> > ~DVRVolume textureStorage: FCPtr 0x0x6e1c20:NullFC
> > DEBUG:  TextureManager::clearTexture
> > INFO:  SwitchMaterial::onDestroy : subrefing 0 materials
> > INFO:  SwitchMaterial::onDestroy : subrefing 0 materials
> > INFO:  OSGFieldContainerPtrBase terminate
> > INFO:  INFO: Destroy Singleton FieldFactory
> > INFO:  Group connection type Multicast removed
> > INFO:  Group connection type StreamSock removed
> > INFO:  Group connection type SockPipeline removed
> > INFO:  Point connection type Multicast removed
> > INFO:  Point connection type StreamSock removed
> > INFO:  Point connection type SockPipeline removed
> >
> >
> >>>I am sure is not a
> >>>network issue, as the other client is working fine. I will assume the
> >>>distribution is done completely independent of which platform is being
> >>
> >>used
> >>
> >>>for clients/servers. Is this right?
> >>
> >>It should. Although that hasn't been tested in a while, it used to work
> >>at some point.
> >
> >
> > For more information, the client application is compiled in my windows
> > client using Micrsoft Visual C++ .NET; while the server application has 
>been
> > compiled using gcc 4.02. I am not sure, if this might have an effect on 
>the
> > problem.
> >
> > Regards,
> > Karina
> >
> >
> >
> > Using Tomcat but need to do more? Need to support web services, 
>security?
> > Get stuff done quickly with pre-integrated technology to make your job 
>easier
> > Download IBM WebSphere Application Server v.1.0.1 based on Apache 
>Geronimo
> > http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
> > _______________________________________________
> > Opensg-users mailing list
> > [email protected]
> > https://lists.sourceforge.net/lists/listinfo/opensg-users
> >
> >
>
>
>Using Tomcat but need to do more? Need to support web services, security?
>Get stuff done quickly with pre-integrated technology to make your job 
>easier
>Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
>http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
>_______________________________________________
>Opensg-users mailing list
>[email protected]
>https://lists.sourceforge.net/lists/listinfo/opensg-users



Using Tomcat but need to do more? Need to support web services, security?
Get stuff done quickly with pre-integrated technology to make your job easier
Download IBM WebSphere Application Server v.1.0.1 based on Apache Geronimo
http://sel.as-us.falkag.net/sel?cmd=lnk&kid=120709&bid=263057&dat=121642
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