Hi Dirk,
thank you for your help. Your solution solved the problem exactly :-) .
regards
Klaus
Dirk Reiners wrote:
> Hi Klaus,
>
> Klaus Kesseler wrote:
>
>
>>Hi all,
>>
>>I'm having a problem with current CVS-Version which i did not have using the
>>1.6
>>Release (but i prefer svn-release because of enhanced vrml reader :)
>>
>>
>
> Amongst all the other enahcements, right? ;)
>
>
>>i've a setup using several viewports (say vp_0 to vp_n) using their own
>>cameras
>>and a final Viewport vp_f for displaying a result of the screenshots taken
>>from
>> (vp-0 to vp_n) by using TextureGrabForeground.
>>...
>>
>>The problem i get is that if i open the window with the main viewport it seems
>>that the back-buffer into which the whole scene is rendered is
>>1. bigger than my mainwindow ( i think it's depending on texture size used for
>>the foreground-grabbers)
>>2. and a power of two.
>>
>>I.e. if i scale my window to e.g. 512x512 i can see the whole scene, but if i
>>scale it for e.g. 513x512 i just see the left half of the viewport (since the
>>grabber texture size is now set to 1024x512??).
>>
>>Any Idea how to get around this?
>>
>>
>
> This is probably because of npot texture support. I'm at SIGGRAPH right
> now and can't get look into it, but you can try to disable the ARB_npot
> extension and see if that fixes it.
>
> Yours
>
> Dirk
>
>
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