Hi,
ok I fixed the bug.
Andreas
> Hi Francesco,
>
> I could reproduce the crash. As a workaround load the file via
>
> NodePtr model = osg::SceneFileHandler::the().read(MODEL, NULL);
>
> this loads the file without the default optimizer. Looks like the tri
> stripper creates a wrong index.
>
> Andreas
>
>
>>Andreas Zieringer ha scritto:
>>
>>>Hi Francesco,
>>>
>>>just tried it with a current OpenSG version and it worked fine. I
>>>think I fixed some time ago a bug in calcVertexTangents() what version
>>>are you using.
>>>
>>>Andreas
>>>
>>>
>>
>>I just upgraded to a CVS version compiled yesterday... it still crashes!
>>maybe it's an error in my code...
>>
>>In attachment there is a sample program i wrote to test
>>calcVertexTangents() functionality... and it crashes to me with
>>dinosauro.3DS. What's wrong ?
>>
>>thank you very much for your time ;)
>>
>>Francesco Tamagni
>>
>>
>>------------------------------------------------------------------------
>>
>>
>>#include <OpenSG/OSGSceneFileHandler.h>
>>#include <OpenSG/OSGGeoFunctions.h>
>>#include <OpenSG/OSGNode.h>
>>
>>
>>
>>// Activate the OpenSG namespace
>>OSG_USING_NAMESPACE
>>
>>#define MODEL "C:/Documents and Settings/tamagni/Documenti/dinosauro.3DS"
>>
>>int main(int argc, char **argv)
>>{
>>
>> // OSG init
>> osgInit(argc,argv);
>>
>> printf("loading model...\n");
>> NodePtr model = osg::SceneFileHandler::the().read(MODEL);
>> printf("done.\n\n");
>>
>> if (model != NullFC){
>>
>> // i know that the problematic model has ony one level of
>> children
>> for (int i = 0; i< model->getNChildren(); i++) {
>> NodePtr child = model->getChild(i);
>>
>> if(child->getCore()->getType().isDerivedFrom(
>> Geometry::getClassType())) {
>>
>> GeometryPtr geo =
>> GeometryPtr::dcast(child->getCore());
>> printf("calculating TBN...\n");
>>
>> calcVertexTangents(geo, 0,
>> Geometry::TexCoords1FieldId, Geometry::TexCoords2FieldId);
>>
>> printf("...DONE!\n");
>> }
>> }
>> }
>>}
>>
>>
>>
>>------------------------------------------------------------------------
>>
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>
>
>
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