Hi,

Dirk Reiners wrote:
>       Hi Sergio,
>
> On Sat, 2006-09-02 at 21:51 +0100, Sérgio Miguel Elias Cabrita wrote:
>
>   
>> -We noticed that 1.6 also brought BalancedMultiWindow Class. Correct me if
>> i'm wrong, but this is supost to work like the MultiWindow class, except
>> that less loaded server's get the load of more loaded server's, maximazing
>> the speedup. Is this correct? If so, could some one give me an example of
>> how it work's, because we used it, but the model isn't displayed properly
>> like in the MultiWindow Class. We just replaced the declaration of the
>> type of window. Do we have to do something else? We would like to try this
>> new class and see the results.
>>     
>
> the other problems have been handled already, here's the last one.
>
> You're generally right, but: right now this only works for additional
> servers, i.e. you need to have more servers than display tiles, and the
> highest load server will give some work to the additional ones.
>
>   
No, this is not right Dirk!!! Balancing is done between display servers 
and optionally additional servers can be used.

> Yes, it would be good to have this working also for the display servers,
> but we haven't gotten around to doing that yet. 
>
>   
It works already fine :-) We are using it with our 48 display wall.

Marcus



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