Hi Mathias,

[EMAIL PROTECTED] wrote:
>
> Hi
>
> I'm using the intersect action to select a node. But it seems to me 
> that there is a problem with LODs.
> For testing I marked the hit triangle with another material. So I 
> could see that invisible trinagles are hit that belong to other LOD 
> steps.
> Is there any solution for this problem?
Intersection with LODs has not been implemented. It's not hard to do 
(take a look at OSGGroup.cpp and search for Intersect). Feel free to add 
it. ;)

Yours

    Dirk


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