Hi all,

There seems to be functionality in osg::Image for handling pictures with 
several frames, and the TextureChunk has a 'setFrame', so I thought that 
would simply work. :)

However, OpenSG (as in a dailybuild a few weeks back) fails to read such 
gifs. I have two of them available: http://yar.nu/macke/moose.gif & 
http://yar.nu/macke/loading.gif

Does this work at all today and if so, is there anything special I need 
to worry about?

Cheers,
/Marcus

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