Indeed I did. So that's why it stopped working all of a sudden!  Now 
it's working again (I wasn't using the progress anyway.. at the moment). :)

I was of course changing too much at once, so I never figured that was 
what broke it. Because, if the cache-load fails, it loads the vrml 
instead (with some complaints in the log) so I didn't spot it when I 
made that change.

Not that I know a lot about iostreams, but can't you use tellp() to get 
the current position? Or do you seek to the end to see how long the 
stream is?

/Marcus

Andreas Zieringer wrote:
> Hi Marcus,
>
> hmm the osb reader shouldn't do any random access. The SceneFileHandler 
> calls seekg to calculate the fileio progress. Did you use the read 
> progress callback?
>
> Andreas
>
>   
>> Hi Christoph,
>>
>> Just some related comments:
>>
>> I would like something like that as well, and I have written some very 
>> basic framework for our application which allows pluggable 
>> content-providers (file/zip/ftp/http, etc). I've only implemented file & 
>> zip (via the ZipIOs lib). However, I ran in to a problem in my caching 
>> system, since the .osb-reader seemed to require random-access to the 
>> stream (I get an exception 'no random access' when trying to read 
>> osg-files from a zipistream.). VRML works fine though.
>>
>> That might be something to watch out for, depending on what you're 
>> trying to load.
>>
>> /Marcus
>>
>> P.S. I didn't mention this on the list at the time because it's just a 
>> nice-to-have for us and I figured it might solve itself in 2.0 or so. :)
>>
>> Christoph Fünfzig skrev:
>>
>>     
>>> Hi all,
>>>
>>> I was absent from the list for some time now because I have handed in my 
>>> PhD thesis. The procedure is not
>>> completely finished, but I think I am free for something new again.
>>>
>>> We would like to have a SceneFileHandler, which can access local and 
>>> remote files via URL.
>>> Is there already such work?
>>> I have looked for libraries accessing remote files and there are some, 
>>> but they are either quite large
>>> or they do not offer a C++ iostream interface.
>>> Implementation of accesssing remote files by C++ iostreams, seems to be 
>>> quite similar to the zlibstream adapter
>>> for accessing compressed files.
>>> If you know a good library for this, this would be interesting..
>>>
>>> Thanks,
>>> Christoph
>>>
>>>
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>>
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>>     
>
>
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