Hi,

it looks like the old and new shadowmap viewports
do not work properly on the very first rendering of the
scene. Has anybody else here observed that behaviour?
Oh, and there's more: On the second redraw it still
isn't ok (and different from the first), but on the third 
redraw the shadows are eventually correct.

In the first frame it seems like there's no shadow at all,
in the second it seems there's shadow everywhere.

Here's a teaser ;)

www.grunig.eu/josef/tmp/shadowmap_1.png
www.grunig.eu/josef/tmp/shadowmap_2.png
www.grunig.eu/josef/tmp/shadowmap_3.png


Any hints?

   Toni

--
Ing. Antonio Bleile
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Fax +39.011.197.006.53
E-mail [EMAIL PROTECTED]
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