Hi - Can someone please explain the difference between
viewport->draw(drawAction) and viewport->render(renderAction) Is there a performance advantage in either of these methods? The drawEnter methods I've looked at all appear to work directly with the gl matrices. The renderEnter methods appear to work with a separate set of matrices contained in the RenderAction. What is the difference between draw and render, and can you identify a situation where you'd use one over the other? Thanks, Dan ------------------------------------------------------------------------- Take Surveys. Earn Cash. Influence the Future of IT Join SourceForge.net's Techsay panel and you'll get the chance to share your opinions on IT & business topics through brief surveys -- and earn cash http://www.techsay.com/default.php?page=join.php&p=sourceforge&CID=DEVDEV _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
