Hi Christoph,

Christoph Fünfzig wrote:
>
> for abstracting from where the file (scene, image, texture,..) came 
> from, it is necessary to store
> the relative path (relative to the base file) used for retrieving the file.
> The absolute path/locator (used to complete the relative path) should be 
> stored separately, I think.

Agreed. The relative name is more important. For saving things out I 
think we need to change the names from whatever they are to a realtive 
name anyway. The writer needs to get an option whether it needs to write 
out the data in a new file or use the data from the original location.

> I remember, the Image stores the absolute path (as a single field 
> Name???), the relative path (as an attachment "fullFilePath"), the file 
> name (as an attachment "fileName") currently.
> Why is the absolute path stored in the single field Name???
> How about storing the file name as a field (it does not change and it 
> does not depend on paths, for memory images it is just empty) and the
> path information (relative path and absolute path/locator) as attachments.
> Additionally, it would be helpfull for me to know all places in the 
> current code, where name/path information is stored ;-)

I think those two are it right now. ;)

        Dirk


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