Hi Allen,
Allen Bierbaum wrote:
> I had never thought of doing this before, but what if we made it so all
> graph ops could be used a pseudo loaders? Could we make it so that
> scene file handler could recognize an extension for each graph op and
> then let the graph op take the next few arguments it needs from the
> filename to use as parameters for the graph ops?
>
> So for example you could have file names like:
>
> tie.wrl.4.0-5.0-6.0.rotate
>
> tie.wrl.createSingleIndex.3.addTangentSpace
>
> As you can see from the first one, coming up with an argument separator
> could be interesting, but once it is standardized I think this could
> work fairly well.
>
> What does everyone else think?
hm, looks interesting, but the filenames do look ugly ;)
You've been mentioning some python bindings, are yours opens source ? If
so an alternative would be to have a loader that reads python snippets
and executes the statements in them, something like:
scene = loadModel("myModel.foo")
ApplyAddTangentSpaceGraphOp(scene)
ApplyFancyGraphOp(scene, fancyFactor=0.9)
So instead of creating funny named links to models you could write a
snippet and load that from your app. It's just an idea, I haven't
thought about what obstacles need to be overcome, though.
Cheers,
Carsten
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