Hi,
> Now it finds the mtl file but there's still a problem: > > The loader still returns NullFC because it can't find > a texture that is referenced by the mtl file. How can > I solve that? I think I found a bug in OSGOBJSceneFileType.cpp, a NullFC check was missing. Using the attached patch solved the problem for me. Could somebody please verify? Thank you, Toni ---------------------------------------------------------------- This message was sent using IMP, the Internet Messaging Program.
OSGOBJSceneFileType.cpp.patch
Description: Binary data
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