Hi,

> Now it finds the mtl file but there's still a problem:
>
> The loader still returns NullFC because it can't find
> a texture that is referenced by the mtl file. How can
> I solve that?

I think I found a bug in OSGOBJSceneFileType.cpp, a
NullFC check was missing. Using the attached patch solved
the problem for me. Could somebody please verify?

Thank you,

  Toni



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