Hi Enrico,

Enrico wrote:
> Hi there opensg friends,
> 
> i am trying to set up a camera path based on
> waypoints connected via some kind of spline.
> 
> Does opensg has any support for spline maths?
> Like arc length operations, inverse catmull-rom and so on?

Nope, not right now. But if you want to add some I'd be interested. ;) I don't 
know a good Open Source implementation of these operations, but I'm open for 
suggestions.

> How may I actually draw the spline in the scene? 

Not easily, you need to tesselate it and turn it into a geometry.

> I gave a quick look at the opensg class reference but I can't manage to find
> a simple way to draw a parametric curve.

The recently added NURBS class has a lot of that internally, but it not exposed 
easily, so right now there is no good way for doing that, sorry.

        Dirk


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