Hi Enrico,
Enrico wrote:
> Hi there opensg friends,
>
> i am trying to set up a camera path based on
> waypoints connected via some kind of spline.
>
> Does opensg has any support for spline maths?
> Like arc length operations, inverse catmull-rom and so on?
Nope, not right now. But if you want to add some I'd be interested. ;) I don't
know a good Open Source implementation of these operations, but I'm open for
suggestions.
> How may I actually draw the spline in the scene?
Not easily, you need to tesselate it and turn it into a geometry.
> I gave a quick look at the opensg class reference but I can't manage to find
> a simple way to draw a parametric curve.
The recently added NURBS class has a lot of that internally, but it not exposed
easily, so right now there is no good way for doing that, sorry.
Dirk
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