Hi, I've tested it today. Great job!!
Greets, Patrik Antonio Bleile schrieb: > Hi, > > we're about to release a beta-version of our "LinceoVR" software > (which is of course based on the fantastic OpenSG!). > Just want to share a pre-beta version with you if you like. This > is to compensate for the pain I've caused in the past few weeks :) > > Grab a version to play around from here: > > http://user.augmented-reality.it/linceoVR/ > > It runs only on windows (xp and vista), and of course > preferably on a NVIDIA hardware (most ATI boards work, > but some features won't work on ATI) > > Sorry for the manual which is only in Italian (in contrast > the english GUI ;). > > The SW offers realtime HDRI rendering, you can open all file > formats which OpenSG has to offer + IGES/STEP. (Just drag&drop > an OSB file into the render window to load). > It has also some pre-pre-beta global lighting ability which you > can see on some of the shipped models. Please have fun playing > around (you'll need some intuition without the manual :) Any > feedback is very much appreciated. > > Regards, > > Toni > ------------------------------------------------------------------------- This SF.net email is sponsored by: Microsoft Defy all challenges. Microsoft(R) Visual Studio 2005. http://clk.atdmt.com/MRT/go/vse0120000070mrt/direct/01/ _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
