Hi,
do you have initialized OpenSG with osgInit? Creating some nodes or a
whole scene graph inside your classes isn't a problem...
Greets,
Patrik
Drew schrieb:
> Hi, Newbe, sorry if my questions are lame...
> i have been pulling my hair out trying to get this to work...
> Can anyone tell me (1) if its possible and (2) if so where am i going wrong
>
> All i am trying to do is create a section of a scene graph in my own class
> called World but i get a segfault. here is the general idea...
>
> Class World {
> public:
> World();
> NodePtr getRoot();
>
> private:
> NodePtr root;
> }
> World::World() {
> this->root = makeSphere(2,2);
> }
>
> NodePtr World::getRoot() {
> return this->root;
> }
>
> Then the top of my scene graph in the application has
>
> scene->addChild(w.getRoot());
> where w is an instance of World...
>
> I get a SEGFAULT when calling makeSphere() and i haven't got a clue why.
>
> Drew
>
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