Hello Carlo,
Carlo Orru wrote:
> Hi everybody!
> I'm trying to make a Client/Server application using MultiDisplayWindow.
> I also want to customize the default RenderAction adding my own code, as
> follows:
[snip declarations]
> mgr = new SimpleSceneManager ;
> ra = dynamic_cast<RenderAction*>(mgr->getAction());
> ra->registerEnterFunction(Geometry::getClassType(),
> osgTypedFunctionFunctor2CPtrRef<Action::ResultE, CNodePtr,
> Action*>(enter)); mgr->setAction(ra);
>
[snip]
> So my question is: Am I doing something wrong? And if not, is there any
> way to use a customized RenderAction in conjunction with Clustering?
do you register the functor on the remote machines as well ? Only
FieldContainers are distributed over the cluster and the actions are not
FCs (also it would be fairly hard to transport a functor over the
network...).
Hope it helps,
Carsten
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