Hi Toni,

I can't open the file - it crashes directly inside the OpenSg viewer.
Can you send me the original 3DM's?
Apart from that - have have checked if the degree and so on are ok? In 
Opennurbs they use something called "superfluous knots" - they save less 
knots than the surface really has!

Greets,

Patrik

Antonio Bleile schrieb:
> Hi,
> 
> I'm currently playing around with the nurbs surfaces in OpenSG.
> I'm trying to convert from rhino's 3dm into OpenSG and thus,
> just mapping the calls gluNurbsCurve into OpenSG surface nodes.
> 
> Unfortunately I get a crash when calling "forceTesselate" on
> some of the surfaces. I managed to save an osb of the faulty nurbs
> scene, it also crashes when loading it in vred. I do not get any
> inconsistency error though.
> 
> Here's the "faulty" osb if you want to take a look:
> 
> http://user.augmented-reality.it/linceoVR/bug/somenurbs.osb
> 
> Any ideas what's going wrong?
> 
> Cheers,
> 
>    Toni
> 
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