HI.......
I am writing an application with Fltk and OpenSG. I have a torus in the center.
I am trying to create a simple tumble as shown in the tutorial 01.
It is fully dependent on SimpleSceneManager.
I am redirecting my PUSH RELEASE And DRAG Eventsfrom Fltk to mouseButtonPress ,
mouseButtonRelease and mouseMove calls in OpenSG respectively.
It should work the same way Tutorial01 works.
But when I drag Mouse in my program, instead of tumbling, camera moves
perpendicular to object, as if we r moving the object in xy plane.
What could be the problem????
Plz Help...
--Jaideep
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