Hello Carsten,
I've tried to add
env['ENV']['TMP'] = os.environ.get['TMP']
at line 826 - but now I always got an syntax error about an invalid syntax:
env['ENV']['TMP'] = os.environ.get['TMP']
^
SyntaxError: invalid syntax
The temp folder is ok and have enough disk space.
Greets,
Patrik
Carsten Neumann schrieb:
> Hello Patrik,
>
> [EMAIL PROTECTED] wrote:
>> Hello Carsten,
>>
>> some success and new questions: first there is a cgfxmaterial and a
>> cgfxmaterial2 - wich one should I use?
>
> nvidia changed the API used by these materials at version 1.4 of cgfx,
> the cgfxmaterial2 requires version 1.4 while cgfxmaterial only works
> with older versions of cgfx. Please see also
> Source/Contrib/CGFXMatrial{2,}/README for slightly more info.
>
>> I've got new errors (see the log) - hope you can help...
>
> hm, windows is not exactly my thing, but ...
>
>> C:\Projekte\3D\BetaOpenSG64>scons compiler=msvc80x64 type=both -j 4
>> qt4=C:\Projekte\C++\qt-win-opensource-src-4.4.1 cg="C:\Program Files
>> (x86)\NVIDIA Corporation\Cg" text=yes gif=yes tif=yes jpg=yes png=yes
>> exr=yes zlib=yes contrib_cgchunk=yes contrib_cgfxmaterial=no
>> contrib_cgfxmaterial2=yes contrib_ply=yes contrib_terrain=yes
>> contrib_rhino3d_loader=yes tests=no glut=yes
>> scons: Reading SConscript files ...
>> Detected environment: win32-msvc80x64
>> scons: done reading SConscript files.
>> scons: Building targets ...
>> Using tempfile c:\users\mller~1\appdata\local\temp\tmpoz1og0.lnk for
> [SNIP]
>> LINK : fatal error LNK1104: Datei "TEMPFILE" kann nicht geƶffnet werden.
>
> in the SConstruct file, can you put the following in class win32
> __init__ function near the end:
>
> env['ENV']['TMP'] = os.environ['TMP']
>
> Also, please make sure your TMP environment variable points to an
> existing directory with enough free space and to which you have write
> access.
>
> Hope it helps,
> Carsten
>
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