Hi Enrico,
Enrico Borrione wrote:
> Hi users,
>
> I am working again on our cave application.
>
> I'd like to minimize the perspective distortion felt by the user when he is
> not standing perfectly in the center of the cave by tracking the position of
> his head in the real world and then working on the perspective matrix of the
> application.
>
> Is it possible to alter the perspective camera of the viewports to match the
> position of the head of the user? Was it a single screen I'd just alter the
> camera position, but being a 3 or 4 wall projection I don't think it's that
> simple. Anyone did something similar?
>
the ProjectionCameraDecorator is built for that (or head-tracked systems
in general). There should be a few posts on how to use it in the mailing
list archives.
Yours
Dirk
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