Hello, I have a multithreading problem with OpenSG. An application wants to use our CollDet-Library that is based on OpenSG. Rendering and other tasks are done by this application without using OpenSG, thus, the OpenSG data structures are mainly required as geometry containers for our library. Unfortuntatley, the application is heavily multithreaded and that seems to cause problems. The OpenSG geometry and transformation nodes are created in the main-function. Then the application creates several threads, that are no OpenSG threads. It crashes, when one of these threads tries to change for example the transformation matrix of one of the transformation nodes.
So my questions: - Can OpenSG handle threads that are not created by OpenSGs own multithreading architecture? Or does every thread need to be derived from OSGThread in order to get its own aspect to work correctly? Thanks in advance, Rene ------------------------------------------------------------------------------ Register Now & Save for Velocity, the Web Performance & Operations Conference from O'Reilly Media. Velocity features a full day of expert-led, hands-on workshops and two days of sessions from industry leaders in dedicated Performance & Operations tracks. Use code vel09scf and Save an extra 15% before 5/3. http://p.sf.net/sfu/velocityconf _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
