Hello Aashish,
Aashish Chaudhary wrote:
> I was wondering if someone can point me where it happens in the source
> code?
hm, I guess the starting point is where functors are inserted into the
render tree:
Source/System/Action/RenderAction/OSGRenderParition.cpp:dropFunctor()
around line 725 transparent objects are inserted into the render tree
with "root" _mTransMatRoots (it's not really the root as it is an object
of type TreeBuilderBase - see
Source/System/RenderingBackend/OSGTreeBuilderBase.h).
The particular type of TreeBuilder is ScalarSortTreeBuilder, and the
scalar used for sorting is set in line 770:
pNewElem->setScalar ( objPos[2] );
Cheers,
Carsten
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