Hello Daniel,

daniel trindade wrote:
> I solved the problem. After you said that GLUTWindow is derived from the
> platform's native
> window type, i put the include entry "<OSG_ROOT>\Source\WindowSystem\WIN32"
> in the example projects and everything  compiled.

hm, yeah that works, but I guess to make this more robust and work 
correctly on all platforms we need to modify 
Examples/Simple/CMakeLists.standalone.txt and CMakeLists.fromosg to 
choose the right platform dependent window library.
I'll look into it, glad you found a workaround and thanks for sharing it!

        Cheers,
                Carsten


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