Hello Carsten,

thank your for your help. I didn't kown that calcFaceNormals and 
calcVertexNormals do the same (but in a different way). Using only one function 
the programm doesn't crashs anymore.
But the problem with the incorrect visualisation is still alive. The problem 
is, when i move the mouse over the QT-OpenSG-Widget the object flickers ( 
http://img14.imageshack.us/img14/7654/wrongnormals.png ). If i don't move the 
mouse every thing is fine. I can't explain me the connection between the mouse 
movement and the flickering (maybe caused by a wrong calculation of the 
normals).

Yours, Johannes.

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