Hi,
I just compiled r2042 and something has broken, as I got a crash when
trying to call addUniformVariable() on a SimpleSHLVariableChunk. This
has worked before (r1874).
I can't really find anything wrong with my code (which worked before),
but you never know. Here it goes:
OSGDicomVolume::OSGDicomVolume() :
m_shader_mode(SM_FLUORO_SIM),
m_16bit_size_threshold(450e6),
m_material(ChunkMaterial::create()),
m_parameters(OSG::SimpleSHLVariableChunk::create())
{
m_parameters->addUniformVariable("volume", 0); <--- crash
m_parameters is a SimpleSHLVariableChunkRefPtr.
Here's how the callstack looks:
OSGSystemD.dll!OSG::ShaderProgramVariables::addUniformVariable(const
char * name=0x5019718c, int value=0,
OSG::MField<int,0,std::allocator<int> > * pVarLoc=0x047c34fc,
OSG::MField<int,0,std::allocator<int> > * pProcVarLoc=0x00000000) Line
361 + 0x13 bytes C++
OrzDicomD.dll!OSG::SimpleSHLVariableChunk::addUniformVariable<int>(const
char * name=0x5019718c, const int & value=0) Line 95 C++
OrzDicomD.dll!orz::OSGDicomVolume::OSGDicomVolume() Line 29 C++
The culprit for the crash is the _sfVariables member in
SimpleSHLVariableChunk which is 0xcdcdcdcd, i.e. newly allocated memory
that hasn't been written to yet.
(http://www.nobugs.org/developer/win32/debug_crt_heap.html)
Looking closer in the debugger, almost all of the object pointed to by
the m_parameters has the same pattern.
Any ideas?
Cheers,
/Marcus
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