Hello,

I have a problem with the conversion of an OSB file saved with OpenSG
1.8 and loaded with OpenSG 2.0. The file contains a ChunkMaterial with a
TextureChunk applied to it. After reading in OpenSG 2.0 I only found a
TextureObjChunk but no TextureEnvChunk. I looked into the
OSBTextureChunkElement class and see the creation and filling of the
TextureEnvChunk object on debugging. In the postRead function I get
numBind equal to one but the if statement block inside of the following
for loop (line 204) is never reached. Now I have not enough background
for explaining what should happen at this code place. Can anyone help me
with this problem? Do I have an improper OpenSG 1.8 model or is there an
usage error on my side? Or at last is there an error in the conversioin
routine?

I have uploaded the model file root.osb to

<http://drop.io/OpenSG_RenderEngine>


Best,
Johannes



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