Hello, I have a problem with the conversion of an OSB file saved with OpenSG 1.8 and loaded with OpenSG 2.0. The file contains a ChunkMaterial with a TextureChunk applied to it. After reading in OpenSG 2.0 I only found a TextureObjChunk but no TextureEnvChunk. I looked into the OSBTextureChunkElement class and see the creation and filling of the TextureEnvChunk object on debugging. In the postRead function I get numBind equal to one but the if statement block inside of the following for loop (line 204) is never reached. Now I have not enough background for explaining what should happen at this code place. Can anyone help me with this problem? Do I have an improper OpenSG 1.8 model or is there an usage error on my side? Or at last is there an error in the conversioin routine?
I have uploaded the model file root.osb to <http://drop.io/OpenSG_RenderEngine> Best, Johannes ____________ Virus checked by G DATA AntiVirusKit Version: AVF 19.518 from 01.09.2009 Virus news: www.antiviruslab.com ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Opensg-users mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/opensg-users
