Hi Jonathan, I've added in your changes and restored those missing Icons and pushed the changes up to Launchpad. It's looking good!
Andy. 2009/9/23 Andy Finch <[email protected]> > Thanks Jonathan - I was treating this as a bit of an experimental branch, > so I'll apply all your changes and try and get it tidied up so it is easier > to merge/patch from. > > I think I lost the icons on the main.glade file - everytime I change > something the icons disappear. > > Cheers, > Andy. > > 2009/9/23 Jonathan Thomas <[email protected]> > > Andy, >> Just to be clear, the .patch contains more than just changes to the glade >> file. There are a few changes to MainGTK.py in there also. >> >> Thanks, >> -Jonathan >> >> >> On Wed, Sep 23, 2009 at 12:14 AM, Jonathan Thomas < >> [email protected]> wrote: >> >>> Andy, this looks like a great start. This is a tricky feature to add, as >>> you've discovered. Lots of moving parts to keep in sync. I downloaded the >>> branch tonight and did a bit of work on the .glade file, and fixed a few >>> scrollbar issues. Please take a look at this .patch. (I'm also attaching >>> the .glade file, in case the patch is no good). >>> >>> I did the following things: >>> 1) Replaced the gtkTable in the glade file with some vertical and >>> horizontal splitters (much more control over how they fill the screen). No >>> more spacing issues. >>> 2) Fixed a bug in the scrollbar_scroll methods >>> 3) Made it where both the left and right canvases scroll the tracks with >>> the scroll wheel (no matter which canvas you are over with the mouse) >>> 4) Removed an import to preferences on MainGTK.py (couldn't find the >>> file) >>> >>> Remaining issues: >>> 1) There were many warnings about missing stock icons from some of the >>> context menus. I'm not sure if I blew them away, or you did. But you might >>> want to just overwrite those parts of the .glade file with the correct XML >>> from our trunk. =) >>> >>> Note: This patch will only work on Andy's branch. >>> >>> Thanks, >>> -Jonathan >>> >>> On Tue, Sep 22, 2009 at 2:59 PM, Andy Finch < >>> [email protected]> wrote: >>> >>>> I've been working on making the timeline ruler static, so it doesn't >>>> scroll up & down with the tracks. I think I've ironed out the last issue, >>>> so >>>> was wondering if anyone gets any spare time if they could grab a copy of >>>> this branch and try it out - it's quite a major change so I'd want another >>>> set of eyes to look at it before we decide to commit it. >>>> >>>> The only issue I can see is when you maximise the application, the gap >>>> between the ruler and the first track grows quite a bit. >>>> >>>> To get the branch: >>>> >>>> bzr branch lp:~fincha/openshot/static-timeline >>>> >>>> Cheers, >>>> Andy. >>>> >>>> _______________________________________________ >>>> Mailing list: >>>> https://launchpad.net/~openshot.developers<https://launchpad.net/%7Eopenshot.developers> >>>> Post to : [email protected] >>>> Unsubscribe : >>>> https://launchpad.net/~openshot.developers<https://launchpad.net/%7Eopenshot.developers> >>>> More help : https://help.launchpad.net/ListHelp >>>> >>>> >>> >> >
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