I am working on a solution right now that will display the installed
fonts on the user's computer, and dynamically load the font with
Blender.  This was the original design goal, but I gave up on it due to
technical issues.  I'm back at it though, and hope to have a solution
soon.  I'll keep you posted.

The big problem I'm having comes down to the Font Selector dialog in
GTK, which does not provide the file location of the TTF file.  Blender
could care less about the friendly font name, and only wants the TTF.
So, I'm trying to figure out this puzzle. =)

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https://bugs.launchpad.net/bugs/670960

Title:
  utf-8 font support for animated titles (i.e. Blender)

Status in OpenShot Video Editor:
  Fix Committed

Bug description:
  Hello!

  I've tried animated titles created with the help of the Blender, but
  none of the available fonts do not support e.g. Croatian native
  characters (šŠ đĐ čČ ćĆ žŽ).

  Not being familiar with the Blender, I wonder waht would be required
  so that one can create animated titles using non-ASCII characters?

  
  Sincerely,
  Gour



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