Hi Foster, I'm going to start working on the Debian packages now that I have published in the packaging bzr branch: https://code.launchpad.net/~openshot.packagers/libopenshot/packaging. And once that is done, I'm going to move onto building the RPM package. I hate to redo the work you have already done, but I need to keep moving on the packaging. Please contact me as soon as possible, if you can share the work you have already completed.
Thanks and I hope all is well! -Jonathan On Mon, Jun 23, 2014 at 5:13 PM, Jonathan Thomas <[email protected]> wrote: > Hi Foster, > I hope all is well with you. I really need to move forward with some of > these packages, and I would love to get a copy of what you've worked on > already. If possible, can you send me what you have so far, and I'll be > happy to reconcile the differences and get it checked in. That would be a > good starting point for me. Even if all the packages are broken, it would > be a good starting point. > > Thanks again! > -Jonathan > > > On Fri, Jun 20, 2014 at 10:39 AM, Jonathan Thomas < > [email protected]> wrote: > >> Hi Foster, >> Thanks for the update! I have already built the initial cx_Freeze script >> (freeze.py in openshot_qt), and am testing it now. Works pretty good for >> the most part. I have also obtained a free, open-source license to bitrock >> InstallerBuilder, which I'm playing around with. It might be useful for >> Windows or Mac, but probably not so much for Linux (since we really need to >> have source packages on Linux). >> >> Anyway, I would love to help you fix these linking issues, so let's get >> all these packages committed into the Bzr packaging branch >> <https://code.launchpad.net/~openshot.packagers/libopenshot/packaging>, >> so others can start to work on them along side you (including me). >> >> Or, if you don't have time to figure out Bzr, feel free to send me a tar >> file with all your packages, and I can sort through them and organize them >> into the packaging branch. Either way, I'm happy to help >> >> Thanks again! >> -Jonathan >> >> >> On Thu, Jun 19, 2014 at 10:07 PM, Foster McLane <[email protected]> >> wrote: >> >>> I got a little bogged down about why libopenshot seems entirely unable >>> to link properly on either Gentoo or Arch Linux. Both compile everything >>> fine but both have two separate (and very strange) problems. Gentoo is >>> throwing a problem that seems to be associated with using a static library >>> in a dynamic one, but Arch is simply refusing to link demo_player with >>> Magick++ even though libopenshot.so links fine with it and they use the >>> same libraries in CMake. I had done the Debian stuff but I noticed you have >>> a python-openshot package also in the source which I thought I might add >>> instead of installing the Python library by default. How are the Fedora and >>> Mac guys coming? The Mac person should basically just have to compile >>> libopenshot{-audio} and run cxfreeze in the openshot directory (as I will >>> be doing with Windows soon) and specify an icon file. >>> >>> >>> On Tue, Jun 17, 2014 at 4:42 PM, Jonathan Thomas < >>> [email protected]> wrote: >>> >>>> Also, if you no longer have time to help out, that is fine also... just >>>> let me know. I don't want OpenShot to stress you out any. =) Thanks again! >>>> -Jonathan >>>> >>>> >>>> On Tue, Jun 17, 2014 at 3:22 PM, Jonathan Thomas < >>>> [email protected]> wrote: >>>> >>>>> Hi Foster, >>>>> Just checking to see if got my last email about the new packaging >>>>> branch on LaunchPad? I would love to jump in and help you out, but we need >>>>> to commit your changes first. Please let me know if you need any >>>>> assistance >>>>> committing your changes into this new repository, and I will be happy to >>>>> help out. >>>>> >>>>> Thanks! >>>>> -Jonathan >>>>> >>>> >>>> >>> >> >
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