Heho, there has been a JIRA i can remember where a "only allow avatar up to x attachments" function was discussed.
The avatar lagmeter in the viewer was born from this idea. And I guess, the idea is still pretty cool - would love to have that. Cheers Ralf --- Date: Mon, 26 Jan 2009 17:17:33 -0000 From: "Chris Hart" <ch...@codetorque.co.uk> Subject: Re: [Opensim-dev] weird idea #1: lightweight agent/ spectator To: <opensim-dev@lists.berlios.de> Message-ID: <6abfbbbfa9738e47a00f30bc3c74171c1da...@kitt.ct.local> Content-Type: text/plain; charset="us-ascii" If a 1700 prim avatar using every attach point is not a mildly extreme case I don't know what is! J The same rules apply to OpenSim as it does on SL - performance and headcount depends on the crowd you get in for an event and the design of the sim itself. Build a sim with many thousands of highly textured prims and complex scripts and you might as well just cut down your ram, step down your processor, and accept defeat. Code optimisation is nothing without a little care and attention on the part of the sim designer to make the experience as smooth as possible for attendees. Maybe there's a requirement / option to have an "event" mode where you block all attachments and deny access to inventory items to maximise the number of visitors if you really want to get 1000 users in a confined space, and consider using some texture simplification on the regions in question, configurable for a region server at startup? _______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev