Hi,

I have made a patch to optimize number of packets to enable even more users in 
simulator. I have submitted this patch to mantis and you can review it here: 
http://opensimulator.org/mantis/view.php?id=3136

And as described in mantis this packet should increase the max number of 
avatars the server can handle. It combines many terse update packets in to one 
packet.

Our initial tests show that:
- two avatars moving in a circle with optimization: 30-60 packets per second on 
client
- two avatars moving in a circle without optimization: 40-70 packets per second 
on client

Cheers,
Mikko Pallari
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