I believe SOG/P was meant to be subclassed. To some, it seemed too gargantuan a task to attempt and they went different routes. But, yes, virtualize away!
Melanie Sean Dague wrote: > I'd like to make a number of the methods in SceneObject* (group/part) > virtual to experiment with subclassing SOG/SOP for interesting effects, > especially when it comes to generating object definitions in region modules. > > I'm not really sure where any of this is going yet, but just wanted to > make sure there weren't objections to adding virtual to methods there, > or if there are unseen consequences of doing so. I'm not really sure up > front all the methods that might be interesting to do this with, though > ProcessBackup is one that I want to make virtual early on. It would > just be good to get a feel that this is generally in the spirit of the > project before I touch innards like this. > > Please raise concerns if you have them. I'd be looking to do some of > this early next week if there aren't major objections, hopefully > providing plenty of time for feedback. > > -Sean > > > > ------------------------------------------------------------------------ > > _______________________________________________ > Opensim-dev mailing list > Opensim-dev@lists.berlios.de > https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev