I think what probably needs to happen here is the map module needs to be updated.
When it was written, the only reliable event that it could use to determine if there's someone who could potentially want to use the map was AvatarEnteringParcel. That's since changed.. but because the fallback exists, the map module still works without that.. the first map request takes a few seconds though because it has to start up the map thread. Normally that would happen asynchronously when the user entered the first parcel in the simulator. Regards Teravus On Tue, Jul 6, 2010 at 3:53 PM, Ai Austin <ai.ai.aus...@gmail.com> wrote: > I continue to see a few of these messages when I connect regions to a > grid... is this something that the devs know about as indicated? > > 20:38:56 - [WORLD MAP]: Starting new remote request thread manually. This > means that AvatarEnteringParcel never fired! This needs to be fixed! Don't > Mantis this, as the developers can see it in this message > 20:38:56 - [WORLD MAP]: Starting remote MapItem request thread > 20:38:56 - [WATCHDOG]: Started tracking thread "MapItemRequestThread" (ID > 41) > > > > _______________________________________________ > Opensim-dev mailing list > Opensim-dev@lists.berlios.de > https://lists.berlios.de/mailman/listinfo/opensim-dev > _______________________________________________ Opensim-dev mailing list Opensim-dev@lists.berlios.de https://lists.berlios.de/mailman/listinfo/opensim-dev