What Melanie is saying is that the URI stored in persistent storage is both the global reference (the part http://authority/user/uuid) and a simple cache (the part /Melanie+Milland).

This doesn't prevent grids from looking up the global reference part (i.e. update the cache) whenever they wish. And it does, indeed, reduce lookups significantly in the context of OpenSimulator.

I like it.

Mike Dickson wrote:
Personally I think attaching additional semantics beyond just a unique
ID that is associated with an Agent Service is a bad idea.  Beyond that
a simple rest service definition that allows quick lookup and caching of
id to user friendly names would solve the problem and in that case the
service can make a decision on behalf of the user as to what information
is valid to be shared (assuming a trust relationship exists betweem the
grid services trying to access the information.

So IMO an agent id is simply a URL that identifies the scope (the agent
service) and id of a user.  The service can then export whatever service
interfaces are appropriate to allow access to additional data.

Mike

On Sun, 2010-08-29 at 16:13 +0000, Ideia Boa wrote:
We see the same problem than Zonja with our grid

On 29-08-2010 5:27, Zonja Capalini wrote:
I see one small problem with this approach: UUIDs are immutable, but it's conceivable that a world operator could allow certain form
of
updating of user names, while still retaining the same identity
(I've had to manually edit user names in some cases in the worlds
I administer, for a number of reasons).


In this scenario, if an URI is resolved to a name that has changed
this can potentially require a lot of updates in the database
(e.g., if the foreign user has created many objects in the local
world).


OTOH, if the URI -> username association is stored in a different
table,
this table can also keep other, valuable, information, for example
the
date of the latest resolution, whether the world appears to be
active atm, etc.


  /Zonja

On Sun, Aug 29, 2010 at 1:44 PM, Melanie <[email protected]> wrote:
        We should.
Also, we should use extra info in the URI. Reson: http://www.avination.net:8004/user/44626b40-13d6-4817-b61b-de5df7b5e7e8 The above is totally meaningless. It can't be used to do
        anything
        with unless www.avination.net exists and points to a
        gatekeeper.
However, http://www.avination.net/user/44626b40-13d6-4817-b61b-de5df7b5e7e8/Melanie+Milland makes more sense here. The URI itself provides a "Display name" that the resolver
        at that
        URL can treat as extra path info and ignore, if it chooses.
This would allow us to create a temporary memory cache
        record of the
        UUID -> name mapping that would let us display a prim
        creator
        without a lookup, which is a potentially frequent process.
The sim can take the URL at face value and diassemble it,
        using
        44626b40-13d6-4817-b61b-de5df7b5e7e8 -> "Melanie
        [email protected]" for the cache and returning that
        to the
        viewer as the creator, all without a lookup.
While this doesn't prevent verification of stale URI's from
        failing,
        it does allow to display a meaningful text if that happens.
Melanie [email protected] wrote:
        > Looks like ppl are reading more into this discussion than
        I intended.
        >
        > The hypergrid is up & running with all authentication and
        security in
        > place, and so are exchanges of content via HG and
        archives. What's
        > missing is *systematic* global identification of
        resources. OpenSim
        > already does that internally for resolving *certain*
        identifiers on the
        > Hypergrid, but nothing is stored persistently yet. That is
        going to
        > change soon, because 1) I want to make friends & IM work
        across the HG
        > (so, for example, your foreign friend needs to be
        identified by a global
        > ID); and 2) we really need to fix the b0rked "creator"
        field in OARs/IARs.
        >
        > This means that we need to write URIs persistently, both
        in certain
        > fields of the DB (which is already prepared for what's
        coming) and in
        > the archives.
        >
        > So the issue here is really narrow. Assuming everyone
        agrees that we
        > should use URIs, should we add type information in the URI
        or not? Any
        > other thoughts on the *form* of these URIs?
        >
        >
        > [email protected] wrote:
        >> May be good to share what your use case is.  As universal
        are you suggesting
        >> an identifier that separate, potentially un-trusted
        domains, would use to
        >> identify the same person?
        >>
        >> Is so I don't think you can do that with two parties, you
        need at least one
        >> more party to validate that they are the same person,
        like how we do with
        >> SSL certificates, or with some kind of authentication,
        like you send me an
        >> email address which gets me to a profile, but I still
        need to enter in a
        >> password or something to get access to that profile.
        >>
        >> M.
        >>
        >> -----Original Message-----
        >> From: [email protected]
        >> [mailto:[email protected]] On Behalf
        Of Ai Austin
        >> Sent: Saturday, August 28, 2010 4:59 PM
        >> To: [email protected]
        >> Subject: Re: [Opensim-dev] Global identifiers
        >>
        >> diva wrote:
        >>> I'm about to introduce global identifiers, so that I can
        make friends
        >>> and IM work on the hypergrid, and would like feedback on
        the best form
        >>> of these identifiers.
        >>
        >>> Here are some options:
        >>> ... Thoughts?
        >>
        >>
        >> A couple of thoughts and observations Diva...
        >>
        >> Could the taxonomy of "types" you use cause problems if
        the chosen
        >> 1-1 mapping for a UUID is not felt to work well i future.
        >>
        >> "user" is also perhaps a different notion to a specific
        "avatar"
        >>
        >> It would be nice if any UUID in a URI you use can be
        resolved (e.g.
        >> to the avatar name) by any host that has the mapping
        (like the
        >> distributed nature of DNS works), so its not dependent on
        the host
        >> continuing to exist, or to be up at the time information
        on the
        >> avatar is sought.
        >>
        >> AS an example, we have shifted our data bases between
        machines and
        >> have done so 3 or 4 times since we started running
        OpenSim, carrying
        >> the UUIDs of avatars (and the UIIDs of regions we use)
        forwards to
        >> the new data bases.
        >>
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