On 4/30/2011 10:43 AM, Dahlia Trimble wrote:
Is eventqueue the same as a capability? Perhaps it's a special case and might deserve special naming, but still under OpenSim.Region.ClientStackLinden somewhere.

The EventQueue is one communication channel between the LL viewers and the simulators. It implements the concept of long-poll often used on the Web -- a hack, as far as I'm concerned; clients should use long-lived TCP connections for doing those kinds of things instead of starting new ones every N seconds.
The EventQueue communication channel is put in place using a capability.

And yes, in my view the EventQueue, as it exists, belongs entirely in LL space, since it's highly unlikely that any other client will use it.


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