On 4/30/2011 10:43 AM, Dahlia Trimble wrote:
Is eventqueue the same as a capability? Perhaps it's a special case
and might deserve special naming, but still under
OpenSim.Region.ClientStackLinden somewhere.
The EventQueue is one communication channel between the LL viewers and
the simulators. It implements the concept of long-poll often used on the
Web -- a hack, as far as I'm concerned; clients should use long-lived
TCP connections for doing those kinds of things instead of starting new
ones every N seconds.
The EventQueue communication channel is put in place using a capability.
And yes, in my view the EventQueue, as it exists, belongs entirely in LL
space, since it's highly unlikely that any other client will use it.
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