Hi Since IANAL, I have a couple of questions.
Usually when I encounter these kinds of licenses, they also imply that the foundation obtains a right to re-license the copyrighIted material, since the foundation has a separate copyright and thus may produce a copy under a separate license. Will this also be the case for Overte? What about the submissions made prior to license policy, will Overte retroactively try to get the contributors to sign such a license? My goal here is to ensure that OpenSim will remain free. /Snowcrash On Fri, Jul 1, 2011 at 12:32 AM, Andrew Hughes < [email protected]> wrote: > Hi Guys, > > We would like to donate funds also to the Opensim Dev project. Please let > me know when this is possible. Thanks! > > > Have a creative day, > > > Andrew Hughes > President > > > > - A Second Life ® Gold Solution Provider > - A proud member of the Better Business Bureau > - Member of the eLearning Guild > - General Services Administration (GSA) IT Schedule 70 Contract Holder > - General Services Administration (GSA) MOBIS Contract Holder > ------------------------------ > Address: 8401 Claude Thomas Rd. | Suite 23 | Franklin, OH > 45005<http://maps.google.com/maps?f=q&source=s_q&hl=en&geocode=&q=Designing+Digitally+8401+Claude+Thomas+Rd.+Franklin,+OH+45005&sll=39.596152,-84.21679&sspn=0.143386,0.259895&g=8401+Claude+Thomas+Rd.+Franklin,+OH+45005&ie=UTF8&ll=39.567728,-84.269471&spn=0.008552,0.016243&t=h&z=16&iwloc=A&iwd=1&cid=3634860409431715648&dtab=0> > Phone: 866-316-9126 > Fax: 866-701-0029 > Email: [email protected] > DDINC Website: http://www.designingdigitally.com > *3D Virtual Campus Tours:* http://www.3dvirtualcampustours.com > *3D Serious Games & Simulations:* > http://www.3dseriousgamesandsimulations.com > Blog: http://www.designingdigitally.com/blog/ > Second Life Island: http://tinyurl.com/2643z5y > ============================================================ > CONFIDENTIALITY NOTICE: This email and any files transmitted with it are > confidential and intended solely for the use of the individual or entity to > which they are addressed. If you are not the intended recipient, you may not > review, copy or distribute this message. If you have received this email in > error, please notify the sender immediately and delete the original message. > Neither the sender nor the company for which he or she works accepts any > liability for any damage caused by any virus transmitted > > > Connect with us: [image: > Facebook]<http://www.facebook.com/designing.digitally.inc> [image: > LinkedIn] <http://www.linkedin.com/companies/designing-digitally-inc.> [image: > Flickr] <http://www.flickr.com/photos/designingdigitally/> [image: > Twitter] <http://www.twitter.com/ddinc> > What's new with Designing Digitally, Inc.: Getting Employees Up To Speed > On New > Software<http://feedproxy.google.com/%7Er/designingdigitallyblog/%7E3/XrWJtcLubz4/getting-employees-up-to-speed-on-new-software> > > > On Thu, Jun 30, 2011 at 6:26 PM, Justin Clark-Casey < > [email protected]> wrote: > >> Thanks very much for the offer, Justin. If it's okay, I'll let you know >> when we have a donation channel established. This might take a little while >> since we're in the holiday season at the moment and various people are away. >> >> -- Justin >> >> On 30/06/11 16:25, Justin Lyon wrote: >> >>> Justin, >>> >>> Simudyne would be willing to donate some funds to help set-up the Overte >>> Foundation. What would you need? >>> >>> Best, >>> Justin >>> >>> On 30 Jun 2011, at 13:00, >>> opensim-dev-request@lists.**berlios.de<[email protected]>wrote: >>> >>> Send Opensim-dev mailing list submissions to >>>> [email protected] >>>> >>>> To subscribe or unsubscribe via the World Wide Web, visit >>>> >>>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>>> or, via email, send a message with subject or body 'help' to >>>> >>>> opensim-dev-request@lists.**berlios.de<[email protected]> >>>> >>>> You can reach the person managing the list at >>>> >>>> opensim-dev-owner@lists.**berlios.de<[email protected]> >>>> >>>> When replying, please edit your Subject line so it is more specific >>>> than "Re: Contents of Opensim-dev digest..." >>>> >>>> >>>> Today's Topics: >>>> >>>> 1. Re: Built libbullet shared object libraries for Linux but >>>> this isn't what you wanted! (Justin Clark-Casey) >>>> 2. The Overte Foundation for OpenSimulator (Justin Clark-Casey) >>>> >>>> >>>> ------------------------------**------------------------------** >>>> ---------- >>>> >>>> Message: 1 >>>> Date: Thu, 30 Jun 2011 00:51:27 +0100 >>>> From: Justin >>>> Clark-Casey<jjustincc@**googlemail.com<[email protected]> >>>> > >>>> To: [email protected] >>>> Subject: Re: [Opensim-dev] Built libbullet shared object libraries for >>>> Linux but this isn't what you wanted! >>>> Message-ID:<4E0BBA7F.7070206@**googlemail.com<[email protected]> >>>> > >>>> Content-Type: text/plain; charset=windows-1252; format=flowed >>>> >>>> On 27/06/11 16:52, Adams, Robert wrote: >>>> >>>>> Building Bullet itself is a start. Thanks Justin. >>>>> >>>>> The makefile should be fairly straight forward as there are just the >>>>> two cpp files and one .h file with the only dependencies being on the std >>>>> library and Bullet itself. As you now know, Bullet used CMAKE for its >>>>> build/configuration tool and I don't know if there is a way to link a >>>>> BulletSim build into it (put the Bullet directory under BulletSim and do a >>>>> CMAKE which builds both together). >>>>> >>>>> I'm setting up a Linux build environment so I should be able to help >>>>> anyone working on this by next weekend. I'm doing some stress testing this >>>>> week and then I will look into linksets again -- I want to get vehicles >>>>> working. >>>>> >>>> >>>> I put in a scratch Makefile and fixed one definition issue in >>>> BulletSim.cpp. However, on make this still brings up the >>>> errors >>>> >>>> BulletSim.cpp:38:14: error: ?gDeactivationTime? was declared ?extern? >>>> and later ?static? >>>> BulletDynamics/Dynamics/**btRigidBody.h:29:17: error: previous >>>> declaration of ?gDeactivationTime? >>>> BulletSim.cpp: In member function ?int BulletSim::PhysicsStep(**btScalar, >>>> int, btScalar, int*, EntityProperties***, int*, >>>> unsigned int**)?: >>>> BulletSim.cpp:107:79: error: cast from ?void*? to ?unsigned int? loses >>>> precision >>>> BulletSim.cpp:108:79: error: cast from ?void*? to ?unsigned int? loses >>>> precision >>>> BulletSim.cpp: In member function ?btCollisionShape* >>>> BulletSim::CreateShape(**ShapeData*)?: >>>> BulletSim.cpp:405:61: error: no matching function for call to >>>> ?BulletSim::**AdjustScaleForCollisionMargin(**btCollisionShape*&, >>>> btVector3)? >>>> BulletSim.h:469:7: note: candidate is: void BulletSim::** >>>> AdjustScaleForCollisionMargin(**btCollisionShape*, btVector3&) >>>> BulletSim.cpp:426:62: error: no matching function for call to >>>> ?BulletSim::**AdjustScaleForCollisionMargin(**btCollisionShape*&, >>>> btVector3)? >>>> BulletSim.h:469:7: note: candidate is: void BulletSim::** >>>> AdjustScaleForCollisionMargin(**btCollisionShape*, btVector3&) >>>> BulletSim.cpp:432:61: error: no matching function for call to >>>> ?BulletSim::**AdjustScaleForCollisionMargin(**btCollisionShape*&, >>>> btVector3)? >>>> BulletSim.h:469:7: note: candidate is: void BulletSim::** >>>> AdjustScaleForCollisionMargin(**btCollisionShape*, btVector3&) >>>> BulletSim.cpp: In member function ?SweepHit BulletSim::ConvexSweepTest( >>>> **unsigned int, btVector3&, btVector3&, btScalar)?: >>>> BulletSim.cpp:1166:95: error: cast from ?void*? to ?unsigned int? loses >>>> precision >>>> BulletSim.cpp: In member function ?RaycastHit >>>> BulletSim::RayTest(unsigned int, btVector3&, btVector3&)?: >>>> BulletSim.cpp:1209:70: error: cast from ?void*? to ?unsigned int? loses >>>> precision >>>> make: *** [BulletSim.o] Error 1 >>>> >>>> It's a long time since I did any significant c/cpp (and then it wasn't >>>> on Linux) so I'm not sure why this is happening. >>>> Maybe it's gcc specific. >>>> >>>> >>>>> I was able to pull opensim-libs anonymously last week ( >>>>> http://opensimulator.org/svn/**opensim-libs<http://opensimulator.org/svn/opensim-libs>). >>>>> Has it broken since then? >>>>> >>>> >>>> Thanks Robert - I was trying the wrong url. I put the information into >>>> the wiki. >>>> >>>> >>>>> -- ra >>>>> >>>>> -----Original Message----- >>>>> From: >>>>> opensim-dev-bounces@lists.**berlios.de<[email protected]>[mailto: >>>>> opensim-dev-bounces@**lists.berlios.de<[email protected]>] >>>>> On Behalf Of Justin Clark-Casey >>>>> Sent: Sunday, June 26, 2011 4:48 PM >>>>> To: [email protected] >>>>> Subject: [Opensim-dev] Built libbullet shared object libraries for >>>>> Linux but this isn't what you wanted! >>>>> >>>>> Hi Robert. I briefly putzed around with building shared object Bullet >>>>> 2.78 under Linux tonight and popped the results >>>>> in as commit 23bf773 on the bulletsim branch. >>>>> >>>>> However, I just realised that you weren't asking for the bullet >>>>> libraries to be built. What you were really asking for >>>>> in http://lists.berlios.de/**pipermail/opensim-dev/2011-** >>>>> June/010271.html<http://lists.berlios.de/pipermail/opensim-dev/2011-June/010271.html>were >>>>> Linux/OSX makefiles to build your >>>>> BulletSim.dll interfacing library in the opensim-libs svn repo (for >>>>> which anonymous access is unfortunately not >>>>> currently working - this need to be fixed). >>>>> >>>>> That doesn't look too difficult but it's a little more involved for me >>>>> since it's a long time since I wrote a Makefile. >>>>> I don't know when I might get a slice of time to do that, so I think >>>>> help from anybody else would still be very much >>>>> appreciated. >>>>> >>>>> >>>> >>>> -- >>>> Justin Clark-Casey (justincc) >>>> http://justincc.org/blog >>>> http://twitter.com/justincc >>>> >>>> >>>> ------------------------------ >>>> >>>> Message: 2 >>>> Date: Thu, 30 Jun 2011 02:21:51 +0100 >>>> From: Justin >>>> Clark-Casey<jjustincc@**googlemail.com<[email protected]> >>>> > >>>> To: [email protected]**, [email protected] >>>> Subject: [Opensim-dev] The Overte Foundation for OpenSimulator >>>> Message-ID:<4E0BCFAF.5030908@**googlemail.com<[email protected]> >>>> > >>>> Content-Type: text/plain; charset=ISO-8859-1; format=flowed >>>> >>>> Dear all, >>>> >>>> As I'm sure everybody on these lists is aware, OpenSimulator currently >>>> has some restrictions on who can contribute code >>>> to the project >>>> (http://opensimulator.org/**wiki/Contributions_Policy<http://opensimulator.org/wiki/Contributions_Policy> >>>> ). >>>> >>>> The most controversial of these is the one that prevents contributions >>>> from people who have studied the Linden Lab >>>> viewer within the past 6 months. >>>> >>>> This policy came about because the early core developers wanted to be >>>> very cautious when dealing with a project that was >>>> intimately intertwined with OpenSimulator through a common virtual world >>>> protocol and concept, but which was licensed >>>> under the copyleft GPL license rather than OpenSimulator's BSD license. >>>> It was also inspired by bad, though unrelated, >>>> early experiences of unwanted inclusion of GPL code within >>>> OpenSimulator. >>>> >>>> However, this rule increasingly restricts progress and innovation. To >>>> state the obvious, it effectively stops Linden >>>> Lab viewer and third party viewer developers from contributing to >>>> OpenSimulator and it stops OpenSimulator developers >>>> from contributing code to those viewers. >>>> >>>> We do want to do something about this. In very broad terms, there are >>>> two choices of action. Either we simply drop the >>>> 6 month restriction or we establish a Contributor's License Agreement >>>> (CLA) to explicitly clarify that a developer has >>>> the necessary rights to contribute the code that they're giving. >>>> >>>> Simply dropping the restriction is tempting. However, the conditions >>>> under which it was established have not changed - >>>> the core of the Linden Lab viewer and derivatives is still under the >>>> copyleft LGPL license. Some people think that in >>>> general such restrictions are entirely unnecessary but others think that >>>> it's a reasonable precaution in the absence of >>>> a CLA. >>>> >>>> So the other alternative is to have that CLA. This is the route that >>>> we've started going down. The proposal is to have >>>> a CLA by which a contributor explicitly grants a copyright license over >>>> their contributions. Each contributor will >>>> continue to own their own code (i.e. there is no transfer of copyright). >>>> >>>> Again, there is considerable debate over CLAs, with some people seeing >>>> them as essential and others thinking that they >>>> are entirely unnecessary. However, many open-source projects have CLAs >>>> (Apache, Django, Python, the Linden Lab viewer) >>>> so we would not be in bad company. Having to submit a CLA might also >>>> reduce casual 'drive-by' patches, though we would >>>> make CLA submitting as easy as possible - by accepting them >>>> electronically, for instance. >>>> >>>> In order to grant a copyright license there needs to be a receiving >>>> entity. To this end, we are in the process of >>>> setting up an organisation known as the Overte Foundation. The Overte >>>> Foundation will receive the copyright licenses >>>> and become the official distributor of OpenSimulator rather than >>>> individual core developers. This will put it in a good >>>> position to deal with code origin or other issues, if any should ever >>>> arise. >>>> >>>> Once the CLA is complete, the current contribution restrictions to >>>> OpenSimulator will be removed. It will be down to >>>> each developer (including core developers) to affirm via the CLA that >>>> they have the necessary rights over the code that >>>> they are contributing. >>>> >>>> One advantage of going down the foundation route is that it will also be >>>> able to promote and support OpenSimulator in >>>> other ways, quite possibly incorporating members of the community other >>>> than just developers. The foundation could also >>>> extend to cover other open-source virtual-environment/virtual-**world >>>> projects and components. In the short term, though, >>>> we will be concentrating on establishing the CLA. >>>> >>>> At some point soon we would be very grateful for donations to the Overte >>>> Foundation in order to deal with some of the >>>> costs involved in setting things up and for ongoing support and >>>> promotion of OpenSimulator. Setup costs should not be >>>> too high since Ben Esplin of Pillsbury Law is very kindly donating time >>>> and expertise (he also helped OSgrid establish >>>> their organisation). >>>> >>>> We're actually still in the process of setting up the foundation so >>>> we'll only be requesting donations once we have a >>>> bank account for them. However, we wanted to get this out in the open >>>> now so that people know what is being proposed >>>> and so that we can get feedback. >>>> >>>> For a much shorter public statement and FAQ about these topics shorn of >>>> the historical context, please see >>>> >>>> http://opensimulator.org/wiki/**Foundation<http://opensimulator.org/wiki/Foundation> >>>> http://opensimulator.org/wiki/**Foundation_FAQ<http://opensimulator.org/wiki/Foundation_FAQ> >>>> >>>> I will be acting as the first Overte Foundation president, with Diva as >>>> treasurer, Melanie as secretary and Nebadon and >>>> Ben as initial board members. The foundation itself will not directly >>>> control OpenSimulator development - this will >>>> remain with the OpenSimulator team and community as it does now. >>>> >>>> Discussion about this is very welcome, whether supporting or critical. >>>> I'm logging off now so will likely answer any >>>> points tomorrow. Of course, other core developers are very welcome to >>>> chip in. >>>> >>>> Best, >>>> >>>> -- >>>> Justin Clark-Casey (justincc) >>>> http://justincc.org/blog >>>> http://twitter.com/justincc >>>> >>>> >>>> ------------------------------ >>>> >>>> ______________________________**_________________ >>>> Opensim-dev mailing list >>>> [email protected] >>>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>>> >>>> >>>> End of Opensim-dev Digest, Vol 46, Issue 19 >>>> ********************************************* >>>> >>> >>> ______________________________**_________________ >>> Opensim-dev mailing list >>> [email protected] >>> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >>> >>> >> >> -- >> Justin Clark-Casey (justincc) >> http://justincc.org/blog >> http://twitter.com/justincc >> ______________________________**_________________ >> Opensim-dev mailing list >> [email protected] >> https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev> >> > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > https://lists.berlios.de/mailman/listinfo/opensim-dev > >
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