I'm actually adding deduplication right now, although we store the assets in our cloud infrastructure and not on disk.
My motivation for this thread was the problem I've seen with attachments. All of our avatars (on Kitely) have an attachment with a Walk script. I've seen that often when viewers login they detach and then reattach the attachments. This causes a new copy of the Walk attachment to be created each time. I wanted to delete these unneeded copies, and I thought that this could be done easily, but it turns out that doing it safely is a lot of work. So I'm dropping this; the amount of data taken by these scripts is small compared to the other assets. -- View this message in context: http://opensim-dev.2196679.n2.nabble.com/Updating-attachment-assets-tp6852172p6857717.html Sent from the opensim-dev mailing list archive at Nabble.com. _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
