Yes, I may not have the correct cause in my original e-mail but I'm certainly seeing a lot of resends that never appear
to stop. The effect is not consistent - sometimes I can log in to the remote sim and there will be no continuous
resend. But most of the time a large proportion of updates appear to be continuously resent.
I'm surprised no-one else has reported it though I did see a lot of continuous updating on Wright Plaza @ osgrid.org
last night, which I don't think is related to changes made by scripts. Perhaps it's only really noticeable if you start
looking, have visual object updates development/advanced settings on in a viewer or are wondering why viewer received
packets keeps spiking.
As far as I can see from LLClientView/LLUDPServer, both prim and property updates resends are happening but I need to
study the code more closely and possibly old e-mails.
I hope to do some more analysis later on today and be around on IRC.
On 12/10/11 09:20, Lake, Dan wrote:
Thanks for the additional info on this, Melanie. You are correct that the
resend should get a new sequence number and that old updates for an object will
no longer get sent when there is a newer update to send. Properties and updates
are handled almost the same but different code. I'll look it over with Mic in
the morning so I understand what is going on.
~Dan
-----Original Message-----
From: [email protected]
[mailto:[email protected]] On Behalf Of Melanie
Sent: Tuesday, October 11, 2011 11:22 PM
To: [email protected]
Subject: Re: [Opensim-dev] Continual object update resends if acks are missed
It appears this mechanism has already been removed for prim updates
because intermediate updates are needed fro proper motion of
physical prims, but was left in for property updates. However,
culling of later updates as well as preservation of sequence numbers
was not done.
Melanie
On 12/10/2011 07:43, Mic Bowman wrote:
We should collect more information on what is actually happening. The old
behavior was to resend infinitely (and very badly). It would send old
updates even when there were new updates for the same object. We changed the
resend to transmit the current data rather than old data. If there are still
no acks coming back after some time then we need to figure out what the
viewer is expecting& when it no longer acks packets.
There is a write up on the procedure in an old email message on this list.
--mic
On Tue, Oct 11, 2011 at 3:55 PM, Justin Clark-Casey<
[email protected]> wrote:
Hi dslake (since this is chiefly addressed to you :)
In commit b5ab33b5 back on Wednesday 20th April 2011, you made a change so
that the resend of object updates or property updates is threaded back
through Resend methods on LLClientView rather than the normal resend within
UDPServer.
The normal resend only performs the resend once, while going through the
LLClientView.Resent*() methods will continually attempt the resend until
acked as they put the requests back on the m_entityUpdates/m_entityProps
queue.
From my experience, often the client will not reack such packets. This
means that they are continuously resent until the client logs out. I can
see this happening by uncommenting the log lines in
LLClientView.**ResendPrimUpdates()
and ResentPropertyUpdates(). This is chiefly seen on remote regions (I
can't repro on a localhost).
What do you think? Can we resend such packets just once?
Thanks,
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
______________________________**_________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/**mailman/listinfo/opensim-dev<https://lists.berlios.de/mailman/listinfo/opensim-dev>
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev
--
Justin Clark-Casey (justincc)
http://justincc.org/blog
http://twitter.com/justincc
_______________________________________________
Opensim-dev mailing list
[email protected]
https://lists.berlios.de/mailman/listinfo/opensim-dev