On 11-11-07 12:37 PM, Fritigern Gothly wrote:
Or do you mean the svg file format?
I meant the SVG file format.
Second, add support for a (Renderman-like?) shading language system.
Yes, it would take changes on the viewer end. But how would this
affect OpenSim, as it would a viewer only feature?
It might not affect the Open Simulator code much if at all. I don't know if
a new asset type would be useful, or required, to properly support use of
shaders.
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