This implementation will work for physics. The physics engine cannot reference Scene (circular reference madness) so, on creation of the scene's physics instance, I will pass in the instance of DAMap (since it is defined in OpenSim.Framework) much the same way the asset request method instance is passed in.
I am +2 on this branch's inclusion into master. -- ra -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of Justin Clark-Casey Sent: Friday, January 25, 2013 5:14 PM To: [email protected] Subject: Re: [Opensim-dev] Dynamic attributes On 25/01/13 08:40, Oren Hurvitz wrote: > Ok, great. I hope all goes well and this will be added to master soon. > > What do you mean by "put the code in for MSSQL"? The code already > supports MySQL, MSSQL and SQLite. Apologies - my brain stored the assumption that only MySQL had been added since that's the only one I remembered seeing in the commit summaries but I see that the MSSQL code is there. -- Justin Clark-Casey (justincc) OSVW Consulting http://justincc.org http://twitter.com/justincc _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev _______________________________________________ Opensim-dev mailing list [email protected] https://lists.berlios.de/mailman/listinfo/opensim-dev
