Ok, a few questions arise.
1.
---
There's no wiki page right now about vars ?
2.
---
If i understand it right Vars mean 1 HUGH region with 1 region name.
Would mean i made 35 names to much :O
Also you only need one region.ini file, instead of 36 simulator configs
am still preparing.
3.
---
Means also with vars we only need 1 port for the region instead of 36
for mega. good.
Ok. this all turns the world upsidedown. :P
On 2013-11-05 19:15, R.Gunther wrote:
Ok. you have compleet my attention :) designed the 6x6 anyway for square.
only hope a var can handle right 330.000 prims. thats what i
calculated as estimated max. only allow 15K / region.
it would anyway solve lots of verhicle headaces with simborders.
Its because im just still working on setting up stuff. but its
something else i need to test !
Get a bit happy feeling... :)
On 2013-11-05 15:04, Mister Blue wrote:
A varregion is just one large region and not several regular regions
glued together as for megaregions. varregions will save and restore
terrain and prim position as if the region is just that large.
As to why square, that is a known feature/limitation of the viewer
code. The varregion code in OpenSimulator enfoces the squareness so
users are not surprised.
---
This email is free from viruses and malware because avast! Antivirus protection
is active.
http://www.avast.com
_______________________________________________
Opensim-dev mailing list
Opensim-dev@lists.berlios.de
https://lists.berlios.de/mailman/listinfo/opensim-dev