If anyone here is willing to help with maintaining ever increasingly complex code and supporting users, feel free to chip in. Talk is cheap.
On Fri, Apr 24, 2015 at 3:51 PM, Frank Nichols <[email protected]> wrote: > Then basically we can never diverge away from SL since any divergence is > going to break existing scripts that require compatibility. > > If we don't bite the bullet and make the changes, i do believe OS will > (has?) stagnate. It seems every time outside resources try to make changes > and help we end up back at the argument that too much legacy code will have > to be rewritten. I suggest that we "fork" core, in essence. By this i mean > we have a switch in core, SL COMPATIBILITY MODE. switch equals true and it > runs the code as it is, switch equals FALSE and it runs a new code base > with changes. Default can be true. I then suggest we focus future > development on the new branch that is not compatible. > > Frank > > Sent from my iPad Air 2 > > On Apr 24, 2015, at 6:00 PM, Michael Emory Cerquoni <[email protected]> > wrote: > > I am all for diverging away from SL, but not at the expense of breaking > existing systems or content, because ultimately its the core development > team who has to deal with the fall out of that. > > On Fri, Apr 24, 2015 at 5:57 PM, Seth Nygard <[email protected]> wrote: > >> I am in full support of showing the actual numbers for all system >> metrics. It is long past time we dispensed with trying to be like SL when >> we are not in so many ways already. >> >> What I would suggest as a solution that should fit everyone's needs. How >> about we add a scaling factor that can be set in the INI file. This can be >> set to yield the current inflated numbers by default, but can also be set >> to 1 for anyone wanting real numbers. >> >> -Seth >> >> On Fri, Apr 24, 2015 at 5:50 PM, <[email protected]> >> wrote: >> >>> Send Opensim-dev mailing list submissions to >>> [email protected] >>> >>> To subscribe or unsubscribe via the World Wide Web, visit >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> or, via email, send a message with subject or body 'help' to >>> [email protected] >>> >>> You can reach the person managing the list at >>> [email protected] >>> >>> When replying, please edit your Subject line so it is more specific >>> than "Re: Contents of Opensim-dev digest..." >>> >>> >>> Today's Topics: >>> >>> 1. Re: MOSES patch submitted (UNCLASSIFIED) (Michael Emory Cerquoni) >>> 2. Re: MOSES patch submitted (UNCLASSIFIED) (Michael Emory Cerquoni) >>> 3. Re: MOSES patch submitted (UNCLASSIFIED) (Michael Emory Cerquoni) >>> >>> >>> ---------------------------------------------------------------------- >>> >>> Message: 1 >>> Date: Fri, 24 Apr 2015 17:40:39 -0400 >>> From: Michael Emory Cerquoni <[email protected]> >>> To: [email protected] >>> Subject: Re: [Opensim-dev] MOSES patch submitted (UNCLASSIFIED) >>> Message-ID: >>> <CAF5= >>> [email protected]> >>> Content-Type: text/plain; charset="utf-8" >>> >>> ok I will continue testing this for now, we should try to resolve the >>> white >>> space issues before it hits core, we can worry about that later though. I >>> hope others can start testing this patch as well we need to really make >>> sure this does not break any scripts or monitoring apps before this >>> changes >>> the core code, so anyone who has the time please do test this and let us >>> know if you notice anything change or break, thanks! >>> >>> On Fri, Apr 24, 2015 at 3:38 PM, Maxwell, Douglas CIV USARMY ARL (US) < >>> [email protected]> wrote: >>> >>> > Classification: UNCLASSIFIED >>> > Caveats: NONE >>> > >>> > What you saw were just warnings about white spaces. The patch should >>> still >>> > apply and work. We follows the open simulator patch creation guidance >>> > explicitly, if you guys have updated instructions for how you want this >>> > done - >>> > let us know. Otherwise, you can ignore the warnings. >>> > >>> > v/r -douglas >>> > >>> > Douglas Maxwell, MSME >>> > Science and Technology Manager >>> > Virtual World Strategic Applications >>> > U.S. Army Research Lab >>> > Simulation & Training Technology Center (STTC) >>> > (c) (407) 242-0209 >>> > >>> > >>> > >>> > -----Original Message----- >>> > From: [email protected] >>> > [mailto:[email protected]] On Behalf Of Michael >>> Emory >>> > Cerquoni >>> > Sent: Friday, April 24, 2015 2:38 PM >>> > To: [email protected] >>> > Subject: Re: [Opensim-dev] MOSES patch submitted >>> > >>> > please check the mantis, i had some trouble applying patch for testing, >>> > thanks >>> > guys! >>> > >>> > >>> > On Fri, Apr 24, 2015 at 1:30 PM, Michael Heilmann < >>> [email protected]> >>> > wrote: >>> > >>> > >>> > Opensim Devs >>> > >>> > Just an FYI, mantis bug #7540 is the first code submission from >>> > project >>> > MOSES. Thanks. >>> > >>> > -- >>> > Michael Heilmann >>> > Research Associate >>> > Institute for Simulation and Training >>> > University of Central Florida >>> > >>> > _______________________________________________ >>> > Opensim-dev mailing list >>> > [email protected] >>> > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> > <blockedhttp://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev> >>> > >>> > >>> > >>> > >>> > >>> > -- >>> > >>> > Michael Emory Cerquoni >>> > >>> > Classification: UNCLASSIFIED >>> > Caveats: NONE >>> > >>> > >>> > >>> > _______________________________________________ >>> > Opensim-dev mailing list >>> > [email protected] >>> > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> > >>> > >>> >>> >>> -- >>> Michael Emory Cerquoni >>> -------------- next part -------------- >>> An HTML attachment was scrubbed... >>> URL: < >>> http://opensimulator.org/pipermail/opensim-dev/attachments/20150424/981b6919/attachment-0001.html >>> > >>> >>> ------------------------------ >>> >>> Message: 2 >>> Date: Fri, 24 Apr 2015 17:42:52 -0400 >>> From: Michael Emory Cerquoni <[email protected]> >>> To: [email protected] >>> Subject: Re: [Opensim-dev] MOSES patch submitted (UNCLASSIFIED) >>> Message-ID: >>> <CAF5= >>> [email protected]> >>> Content-Type: text/plain; charset="utf-8" >>> >>> ok so just so I understand we should now see this actually just display >>> 11fps? Personally I think this is a bad idea, alot of people may be using >>> monitoring apps and scripts that look for low fps and restart the region, >>> we would basically be forcing everyone to rewrite a lot of code to >>> accommodate a singular purpose? Not quite sure how this improves the >>> project as a whole. >>> >>> On Fri, Apr 24, 2015 at 5:40 PM, Michael Emory Cerquoni < >>> [email protected]> wrote: >>> >>> > ok I will continue testing this for now, we should try to resolve the >>> > white space issues before it hits core, we can worry about that later >>> > though. I hope others can start testing this patch as well we need to >>> > really make sure this does not break any scripts or monitoring apps >>> before >>> > this changes the core code, so anyone who has the time please do test >>> this >>> > and let us know if you notice anything change or break, thanks! >>> > >>> > On Fri, Apr 24, 2015 at 3:38 PM, Maxwell, Douglas CIV USARMY ARL (US) < >>> > [email protected]> wrote: >>> > >>> >> Classification: UNCLASSIFIED >>> >> Caveats: NONE >>> >> >>> >> What you saw were just warnings about white spaces. The patch should >>> >> still >>> >> apply and work. We follows the open simulator patch creation guidance >>> >> explicitly, if you guys have updated instructions for how you want >>> this >>> >> done - >>> >> let us know. Otherwise, you can ignore the warnings. >>> >> >>> >> v/r -douglas >>> >> >>> >> Douglas Maxwell, MSME >>> >> Science and Technology Manager >>> >> Virtual World Strategic Applications >>> >> U.S. Army Research Lab >>> >> Simulation & Training Technology Center (STTC) >>> >> (c) (407) 242-0209 >>> >> >>> >> >>> >> >>> >> -----Original Message----- >>> >> From: [email protected] >>> >> [mailto:[email protected]] On Behalf Of Michael >>> Emory >>> >> Cerquoni >>> >> Sent: Friday, April 24, 2015 2:38 PM >>> >> To: [email protected] >>> >> Subject: Re: [Opensim-dev] MOSES patch submitted >>> >> >>> >> please check the mantis, i had some trouble applying patch for >>> testing, >>> >> thanks >>> >> guys! >>> >> >>> >> >>> >> On Fri, Apr 24, 2015 at 1:30 PM, Michael Heilmann < >>> [email protected]> >>> >> wrote: >>> >> >>> >> >>> >> Opensim Devs >>> >> >>> >> Just an FYI, mantis bug #7540 is the first code submission >>> from >>> >> project >>> >> MOSES. Thanks. >>> >> >>> >> -- >>> >> Michael Heilmann >>> >> Research Associate >>> >> Institute for Simulation and Training >>> >> University of Central Florida >>> >> >>> >> _______________________________________________ >>> >> Opensim-dev mailing list >>> >> [email protected] >>> >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >> <blockedhttp://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> > >>> >> >>> >> >>> >> >>> >> >>> >> >>> >> -- >>> >> >>> >> Michael Emory Cerquoni >>> >> >>> >> Classification: UNCLASSIFIED >>> >> Caveats: NONE >>> >> >>> >> >>> >> >>> >> _______________________________________________ >>> >> Opensim-dev mailing list >>> >> [email protected] >>> >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >> >>> >> >>> > >>> > >>> > -- >>> > Michael Emory Cerquoni >>> > >>> >>> >>> >>> -- >>> Michael Emory Cerquoni >>> -------------- next part -------------- >>> An HTML attachment was scrubbed... >>> URL: < >>> http://opensimulator.org/pipermail/opensim-dev/attachments/20150424/ac0c082d/attachment-0001.html >>> > >>> >>> ------------------------------ >>> >>> Message: 3 >>> Date: Fri, 24 Apr 2015 17:50:32 -0400 >>> From: Michael Emory Cerquoni <[email protected]> >>> To: [email protected] >>> Subject: Re: [Opensim-dev] MOSES patch submitted (UNCLASSIFIED) >>> Message-ID: >>> <CAF5=rqWbXjfgv5Au9VDa+_b8AsvY4NpL2CFxY=4L=ncE= >>> [email protected]> >>> Content-Type: text/plain; charset="utf-8" >>> >>> I have to admit I am a bit bewildered at this patch, what is the actual >>> benefit of reporting the actual numbers if it has the potential to break >>> so >>> much? Can we rethink this and have this be a variable that can be >>> configured for different applications, I really hate the idea of forcing >>> this change on everyone without much better ability to explain why this >>> is >>> so important, having it just go from 55fps to 11fps is going to freak >>> people out and cause a lot of problems for the core development support >>> teams. To me it makes more sense to make the multiplication factor >>> configurable so that if a certain grid wants to run at normal stats they >>> can set the modifier to 1.0 if a certain grid wants to be an analogue of >>> second life they can change the modifier to 5.0, but if forcing everyone >>> to >>> use this is the only option I have to say my vote is -1 for inclusion at >>> this point, unless someone can really convince me why this is so >>> important >>> otherwise. >>> >>> On Fri, Apr 24, 2015 at 5:42 PM, Michael Emory Cerquoni < >>> [email protected]> wrote: >>> >>> > ok so just so I understand we should now see this actually just display >>> > 11fps? Personally I think this is a bad idea, alot of people may be >>> using >>> > monitoring apps and scripts that look for low fps and restart the >>> region, >>> > we would basically be forcing everyone to rewrite a lot of code to >>> > accommodate a singular purpose? Not quite sure how this improves the >>> > project as a whole. >>> > >>> > On Fri, Apr 24, 2015 at 5:40 PM, Michael Emory Cerquoni < >>> > [email protected]> wrote: >>> > >>> >> ok I will continue testing this for now, we should try to resolve the >>> >> white space issues before it hits core, we can worry about that later >>> >> though. I hope others can start testing this patch as well we need to >>> >> really make sure this does not break any scripts or monitoring apps >>> before >>> >> this changes the core code, so anyone who has the time please do test >>> this >>> >> and let us know if you notice anything change or break, thanks! >>> >> >>> >> On Fri, Apr 24, 2015 at 3:38 PM, Maxwell, Douglas CIV USARMY ARL (US) >>> < >>> >> [email protected]> wrote: >>> >> >>> >>> Classification: UNCLASSIFIED >>> >>> Caveats: NONE >>> >>> >>> >>> What you saw were just warnings about white spaces. The patch should >>> >>> still >>> >>> apply and work. We follows the open simulator patch creation >>> guidance >>> >>> explicitly, if you guys have updated instructions for how you want >>> this >>> >>> done - >>> >>> let us know. Otherwise, you can ignore the warnings. >>> >>> >>> >>> v/r -douglas >>> >>> >>> >>> Douglas Maxwell, MSME >>> >>> Science and Technology Manager >>> >>> Virtual World Strategic Applications >>> >>> U.S. Army Research Lab >>> >>> Simulation & Training Technology Center (STTC) >>> >>> (c) (407) 242-0209 >>> >>> >>> >>> >>> >>> >>> >>> -----Original Message----- >>> >>> From: [email protected] >>> >>> [mailto:[email protected]] On Behalf Of Michael >>> >>> Emory >>> >>> Cerquoni >>> >>> Sent: Friday, April 24, 2015 2:38 PM >>> >>> To: [email protected] >>> >>> Subject: Re: [Opensim-dev] MOSES patch submitted >>> >>> >>> >>> please check the mantis, i had some trouble applying patch for >>> testing, >>> >>> thanks >>> >>> guys! >>> >>> >>> >>> >>> >>> On Fri, Apr 24, 2015 at 1:30 PM, Michael Heilmann < >>> [email protected]> >>> >>> wrote: >>> >>> >>> >>> >>> >>> Opensim Devs >>> >>> >>> >>> Just an FYI, mantis bug #7540 is the first code submission >>> from >>> >>> project >>> >>> MOSES. Thanks. >>> >>> >>> >>> -- >>> >>> Michael Heilmann >>> >>> Research Associate >>> >>> Institute for Simulation and Training >>> >>> University of Central Florida >>> >>> >>> >>> _______________________________________________ >>> >>> Opensim-dev mailing list >>> >>> [email protected] >>> >>> >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >>> <blockedhttp:// >>> opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> >>> -- >>> >>> >>> >>> Michael Emory Cerquoni >>> >>> >>> >>> Classification: UNCLASSIFIED >>> >>> Caveats: NONE >>> >>> >>> >>> >>> >>> >>> >>> _______________________________________________ >>> >>> Opensim-dev mailing list >>> >>> [email protected] >>> >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >>> >>> >>> >>> >> >>> >> >>> >> -- >>> >> Michael Emory Cerquoni >>> >> >>> > >>> > >>> > >>> > -- >>> > Michael Emory Cerquoni >>> > >>> >>> >>> >>> -- >>> Michael Emory Cerquoni >>> -------------- next part -------------- >>> An HTML attachment was scrubbed... >>> URL: < >>> http://opensimulator.org/pipermail/opensim-dev/attachments/20150424/28f4856d/attachment.html >>> > >>> >>> ------------------------------ >>> >>> _______________________________________________ >>> Opensim-dev mailing list >>> [email protected] >>> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >>> >>> >>> End of Opensim-dev Digest, Vol 13, Issue 34 >>> ******************************************* >>> >> >> >> _______________________________________________ >> Opensim-dev mailing list >> [email protected] >> http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev >> >> > > > -- > Michael Emory Cerquoni > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > > > _______________________________________________ > Opensim-dev mailing list > [email protected] > http://opensimulator.org/cgi-bin/mailman/listinfo/opensim-dev > >
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